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reiti.net
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Professional Software Development
We create software for every demand and mostly every popular platform.
Web and Web-Development
We can create and host your webservices. We can offer complete managment of your web presence. Domain, Webspace, Website, Maintainance - we have everything.
Graphics, Graphical Design, Artwork and Print
We create Graphics, Artwork and manage the printing of your media.
latest project-blog entries:
 
Personal Blog - 2012-01-18 05:24
Amazon App Store Approval
Lastly even Amazon has approved my submitted apps. They need only a few days which is fine - my fault was to submit the apps right before a weekend :- [...]

Minesweeper: Unlimited! - 2012-01-17 20:22
MU! Update v1.2
A friendly customer has tried this game on his Kindle and informed me about some issues with the scrolling mechanism.

That was a little [...]

Personal Blog - 2012-01-15 03:02
Some things take longer .. Appia ;-)
Right in the first publishing efforts I was searching around various plattform where one can publish his android games on.

I found some [...]

Personal Blog - 2012-01-08 23:05
We just working on a new prototype
Hi Folks!

Currently we are working on a tile-based engine and it all looks very promising.

There are some ideas what gam [...]

Tablet Tower Defense - 2012-01-08 23:02
Now for Android 2.2+
Tablet Tower Defense is now available for Android Devices 2.2 and higher.

Please remember, that this game was initially designed for bi [...]

Minesweeper: Unlimited! - 2011-12-30 19:11
Minesweeper: Unlimited! -- Update v1.1
YES, we've ready and just uploaded the first update for Minesweeper: Unlimited!

This Update contains some sound effects and also makes [...]

Minesweeper: Unlimited! - 2011-12-28 22:22
Next Sweeper-Features
As I first thought the "Fast-Reveal" Feature would be the best for everyone but it comes different.

After I introduced Minesweeper: Unl [...]

Minesweeper: Unlimited! - 2011-12-23 20:32
Minesweeper: Unlimited! is now available!
Here it is - just finished and now available at Android Market.

Minesweeper: Unlimited! is a classical Minesweeper Game on a hexagonal [...]

Personal Blog - 2011-12-22 11:25
So, what's up ..
You barely noticed, that I was in a little hurry to throw out new games the last weeks for the android device.

That is because I really [...]

Rocks in Space - 2011-12-20 13:48
..in case you wonder
no, this enthusiastic project is still in progress - for sure, because I like it very much. But the truth is - for me it has to work better than a 5 m [...]

Personal Blog - 2011-12-20 13:30
First personal blog entry
ok, so here i am - just finished a little update to my page. Now i am able to post "personal" messages.

After uploading our newest game [...]

Shapr! for Android - 2011-12-20 01:06
Out now: Shapr! for Android
We just released our first version of Shapr! All about combining eual shapes to rows to remove them and earn points.

Challenge yourself [...]

Shape Masher - 2011-12-17 12:20
Shape Masher Special Price
We just lowered the current price for the full version of Shape Masher

No only 1 €! Get it at Android Market now! [...]

Shape Masher - 2011-12-14 14:41
Shape Masher released on Android Market
It's out!

Get it now at Android Market. There is a DEMO available, too!

https://market.android.com/details?id=com.rnet.s [...]

Shape Masher - 2011-12-14 12:31
just a few hours..
We will release the first version of Shape Masher today!

At the moment we know, that there can happen some perspective stretching on va [...]

Shape Masher - 2011-12-12 22:58
Coming Soon - Shape Masher for Android
We just arrived at alpha with our new game "Shape Masher".

Easy to play, but very addictive - you'll have dozens of fun.

[...]

Tablet Tower Defense - 2011-12-11 22:34
We released the full version of Tablet Tower Defense
After some days people were able to test the demo and we had confirmed that the game runs on other tablets out there we added some small features and [...]

Rocks in Space - 2011-09-25 11:28
Another Tweak on the AI
Beside the Auto-Update Capability we're currently implementing the Enemy-AI.

We want the AI to be a believable Enemy - one which reacts [...]

Rocks in Space - 2011-09-16 14:12
Satellites
I nearly was about to forget completly the satellites!

We all know the black areas in a strategy game - they call it "Fog of War" - we [...]

Rocks in Space - 2011-09-16 14:03
Current Progress
The last days we started over some parts of the current code to clean it up and find early bugs.

We was able to get some more performan [...]

 
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